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Curriculum

Students must successfully complete 36 semester hours of graduate credit to earn a Master of Science in Instructional Design and Technology. All courses are three credit hours. Students must begin in the fall semester.

Fall One
IDT 500 Foundations of Instructional Design Systems
Introduces students to the discipline of instructional design. Students learn to analyze professional development needs in educational and corporate environments and to translate those needs into the design and development of quality training opportunities. Students will be introduced to the elements of instructional design; needs analysis, task analysis, learner analysis, planning and creating instruction, and evaluation. 

CED 565 The Internet and Education
Provides knowledge and guided practice to effectively use the Internet and telecommunications resources. Course work will act as a springboard for valuable communication in the classroom and for professional use.

Spring One
IDT 501 Processes of Instructional Design and Technology Systems
Provides students an opportunity to apply the instructional design principles studied in IDT 500. This course focuses on the design, development and assessment of instructional design products and on conducting formative and summative evaluations of the instructional design product. Prereq: IDT 500

CED 575 Multimedia Productions and eLearning Tools
Provides students with the concepts and skills to create their own multimedia presentations, training materials, assessments, and lessons using popular software packages such as PowerPoint, web editors, current eTools, and individually-selected computer languages or applications. Emphasis will be on creating original designs, images, and productions. Universal Design will be discussed. The course is project-based. 

Summer One
CED 507 Instructional Technology Tools for 21st Century
Provides educators with knowledge and guided practice to effectively use software, the Internet and other technology resources available in education. Activities completed in this class act as a springboard for a future of a technology rich curriculum with the aim of transforming students into lifelong learners.

CED 566 Web Design: Principles and Practices
Covers how to design web pages for a web site utilizing HTML programming and a current web page design tool. Students will learn professional web design rules and guidelines in addition to the creation and manipulation of original graphics and audio files. They will also learn how to evaluate web sites and address accessibility issues. 

Fall Two
CED 505 Teaching Technology and Learning Theory
Provides practical, effective ways to integrate technology resources and technology-based methods into instructional settings, both in the classroom and in corporate training settings. Topics include current theories of cognition and learning, cognitive load theory, and effective teaching practices for both traditional-age students and the adult learner. Emphasis is placed on using technology to produce a cognitive-active approach to learning and to design questioning strategies that develop critical thinking. Students connect theories of teaching and learning to the use of technology in a variety of instructional settings. They learn to reflect on the use of instructional technology. Students develop professional alignments with national standards.

CED 592 Online Courses Design and Teaching
Provides students with the basis for designing and teaching an online course. Topics will include the following: creating a welcoming environment, developing a detailed syllabus for online students, stating measurable learning objectives, creating an online course that is easy to navigate, communication, assessment in an online course and methods of presenting content in an online course. The mechanics of using an online course management tool will also be presented.

Spring Two
CED 525 Legal and Ethical Technology Issues
Introduces the ethical and legal issues related to the use of technology in instruction. Students will examine the current debates surrounding the integration of technology into the instructional process. They will study the issues of information and intellectual property, privacy in a digital environment and accessibility and Universal Design. The relationship of individual, governmental and societal concerns in a constantly changing electronic community will also be studied.

IDT 530 Instructional Games and Simulations
Provides an in-depth study of the theoretical and practical issues surrounding the use of games and simulations in learning environments. Methods and approaches for integrating existing games into learning environments and for developing new simulations and games around content will be researched, evaluated and developed.

Summer Two
IDT 590 Current Topics in Instruction Design Technology
Examines some of the current topics in IDT such as accessibility and universal design, learning environments and project management. Students will analyze issues affecting current and future implementations of instructional design. Current research on topics IDT will be emphasized.

CED/INT 595 Culminating Project and Capstone Portfolio
This course consists of two main parts:
1. Extends students’ knowledge of the instructional applications of computers and technology. Research into current curriculum theory and development will be the basis for modeling educational activities that enhance instruction. Based on all previous coursework, students will determine the applications that can be used to design specific learning activities. 

2. Provides a framework for students to compile a capstone portfolio that will consist of three major components. The portfolio will demonstrate the student’s overall knowledge, abilities and progress throughout the master’s degree process as well as a personal reflection essay and an assessment of the masters program in computer education.