Students in this program will be taught the following:
Between 2018 and 2019, the number of jobs in esports nearly doubled – growing a staggering 185%. In 2020, the industry is expected to surpass $1.1 billion in global esports revenues, with an audience surpassing 495 million people. As such, there is a clear path of professional opportunity in the games industry, including roles in distribution, event planning, research, sales, and marketing. The explosive growth in esports – and the attendant growth within the games industry which it has fueled – has created a demand for business professionals with a solid understanding of the nuances of the industry.
This program is offered through a combination of face-to-face and online coursework. Some of the online coursework is offered through an innovative consortium of other colleges and universities via the Low-Cost Model Consortium and RIZE Education. Fontbonne evaluates student learning in this degree and maintains responsibility for the curriculum.